category for their standard prices ranging from 20 to 50 Simoleans. MTS2_NDR_Simol_BuyableReagents makes reagents buyable under the Hobbies/Misc. If the Witch is visiting on a lot, controllable Sims can request to be made into witches.ģ.) Buyable Reagents– There are 2 options. Thus, if a playable Sim knows the Magus Mutatio Spell, you do not need to be controlling them in order for them to cast it. The spells included here are as follows (the required magic skill level is in brackets)Ģ.) Playable Sims Can Witchify– This mod allows Sims to ask other Sims to make them into a witch (in the same way that one can ask the NPC High Witches). It uses the magic skill originally created for the “Harry Potter Project” to track their capabilities, but these spells are not HP specific. Tweaked some outcomes and vfx when casting “motives spells”.1.) Sim Sorcery – Working wand for magic sims– The wand adds a new pie menu option to sim menus called “Magic”, which can have up to three sub menus under it. Decreased the “Hunger Curse” effects, so sims won’t always die from hunger. Shortened a story arc because it was too long. Decreased the backlash effects on the “motives spells” Increased chance to receive the death flower from the Spirits. And also, before i used to make mods in 3 months! the process has been tremendously sped up! Yes I will, since these modpacks are a good way to exercise with Python, Blender and Sims4Studio.įor 3 weeks, but I feel extremely satisfied with the result, because It has been fun to make all of the objects, accessories and small but exciting features. Will you use these to recreate your mods? A modpack is a pack which contains the main mod, some CAS Items, some Gameplay and
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